Realtime Worlds pay price for APB.

I was Director of Cultural Events at the Haile Selassie Pavilion.

The bad news is I don't give a fuck.

In a fate that mirrors that of the Diff’rent Strokes cast, it seems that everyone who had any part in the cult classic sandboxer Crackdown is now cursed.  The much-loved game was developed by Realtime Worlds who then split.  Part of the team formed Ruffian Games who were responsible for the incredibly blaverage Crackdown 2.

The rest of Realtime Worlds went on to finish APB, a hideously blaverage cops and robbers MMO title that spent over five years in development.  Bad reviews and little interest from PC gamers has meant that Realtime Worlds are paying the price with several redundancies announced last week and the studio dropping into administration this week.

A skeleton staff of fifty will continue to maintain APB but the future is looking bleak for the Scottish development team.

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